

Built a full-stack marketplace for UF students to safely buy, sell, and trade items within their campus community. Designed the React frontend with Figma components and CSS for seamless navigation.
View Project→Engineered a mobile recipe app with dynamic CRUD operations and Supabase authentication. Crafted interactive UI components, including modals, scrollable grids, and editable meal plans.
View Project→Developed core mechanics, enemy AI, and level design for a 2D platformer. Integrated original artwork, sound design, and dynamic lighting for immersive gameplay.

Modeled and textured a game-accurate temple in Blender with a 3-person team. Applied HDR environments, UV unwrapping, and advanced lighting for realistic interior and exterior rendering.
View Project→Analyzes Netflix-style user data to recommend movies based on genre similarity and user preferences. Features data visualization and JSON export for a frontend interface.
View Project→Created an immersive VR café experience set in a forest hollow. Users can fully interact with the coffee station: pour espresso, add milk, refill the machine, and enjoy their virtual drink. Integrated dynamic day/night lighting, realistic ambient sounds, and environmental interactions for a relaxing, engaging experience.
View Project→Classic Minesweeper game built in C++ using SFML. Features grid-based gameplay, flagging mechanics, and real-time interactions. Fully playable with dynamic graphics and responsive controls.
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